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RIP ‘Dead Space’ Dev Visceral Games

Sad news for those fans of Dead Space and Dante’s Inferno, as EA has decided to close down Visceral Games. The reasoning for the closure is due to the nature of Visceral’s current project, a single-player Star Wars game, and the view based on “fundamental shifts in the marketplace” that require EA to “pivot the design”. That game will now be headed up by EA Vancouver.

Visceral Games started out as EA’s Redwood Shores studio. The studio changed its name to Visceral Games in 2009 following the release of Dead Space in 2008. Their catalog of games ranges from the previously mentioned Dead Space series and Dante’s Inferno, to licensed games based on films like The Godfather and Lord Of The Rings. Recently, the company spent time working on DLC for Battlefield and the spin-off Battlefield Hardline.

Obviously, anyone who’s been around the industry knows that this happens on occasion, and EA is no stranger to situations like these. Studios like Maxis, Bullfrog, Pandemic, Origin and Westwood have all been laid to rest under EA’s watch, mostly due to poor performance of those studios’ games. And after the lukewarm reception to Dead Space 3, and the franchise’s subsequent hibernation, it seemed like it was only a matter of time.

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