Today isn’t like another Tuesday. This is the day that Bloodborne makes its bloody debut. It will likely leave a slew of broken gamers in its wake, but those who remain standing will be forever changed. I’ve spent quite a bit of time with it already, and even the countless hours spent in the Souls series weren’t enough to prepare me for its horrors.
The survival horror genre can be an unforgiving one. Its games often require a level of strategy not seen in many other games. Patience, cunning, resourcefulness and the ability to remember the location of that locked door with the engraving on it you passed by an hour ago while being chased by a horde of ghouls, or something worse, because you found a key hiding under a wobbly floorboard you think might fit it.
These are skills most survival horror veterans possess. Some of us have grown lazy over the years as game design has eschewed its unforgiving nature in favor of something with a wider appeal. That’s one of the reasons why games like Dark Souls and Bloodborne are so refreshing, because they refuse to hold the player’s hand.
This leads me to my question: do you enjoy a real challenge in the games you play, or would you rather play something that doesn’t require quite as much from you?
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